Chapter 2 - Difficulty

The different difficulty modes affect the feel of the game.

Easy

A game on easy mode will show players gathering multiple aptitudes early, making their progression easier as they move forward in your story. Some will quickly upgrade Attributes to get more dice.

Normal

Ideally, a game on normal will be a regular progression of growth.

Hardcore

This pace of game is tougher, as your players will have fewer Aptitudes to start with.

Honour

The hardest difficulty, your players will find growth to be grindy.

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